kriegspiel - significado y definición. Qué es kriegspiel
Diclib.com
Diccionario ChatGPT
Ingrese una palabra o frase en cualquier idioma 👆
Idioma:

Traducción y análisis de palabras por inteligencia artificial ChatGPT

En esta página puede obtener un análisis detallado de una palabra o frase, producido utilizando la mejor tecnología de inteligencia artificial hasta la fecha:

  • cómo se usa la palabra
  • frecuencia de uso
  • se utiliza con más frecuencia en el habla oral o escrita
  • opciones de traducción
  • ejemplos de uso (varias frases con traducción)
  • etimología

Qué (quién) es kriegspiel - definición

CHESS VARIANT IN WHICH EACH PLAYER CAN SEE ONE’S OWN PIECES BUT NOT THE OPPONENT’S
Kriegspiel

kriegspiel         
['kri:gspi:l]
¦ noun
1. a war game in which blocks representing armies are moved about on maps.
2. a form of chess with an umpire, in which each player has only limited information about the opponent's moves.
Origin
C19: from Ger., from Krieg 'war' + Spiel 'game'.
Kriegspiel (board wargame)         
Kriegspiel (board game)
Kriegspiel is a board wargame published by Avalon Hill in 1970 that simulates a hypothetical war between two nations. Although the simple game sold well to new players, it received negative reviews by more experienced gamers.
Kriegsspiel         
  • Georg von Reisswitz]] (the son)
  • The emblem of the International Kriegsspiel Society.
  • The losses table, which appears in Reisswitz's manual, is the primary method for tracking casualties.
  • Players gather around a map for a debriefing by the umpire. Note the umpire's use of plastic that allows the recording of orders and other information.
GENRE OF WARGAMING DEVELOPED BY THE PRUSSIAN ARMY IN THE 19TH CENTURY
Kriegspiel (wargame); Kriegspeil; Kriegsspiel (wargame)
·noun A game of war, played for practice, on maps.

Wikipedia

Kriegspiel (chess)

Kriegspiel is a chess variant invented by Henry Michael Temple in 1899 and based upon the original Kriegsspiel (German for war game) developed by Georg von Reiswitz in 1812. In this game, each player can see their own pieces but not those of their opponent. For this reason, it is necessary to have a third person (or computer) act as an umpire, with full information about the progress of the game. Players attempt to move on their turns, and the umpire declares their attempts 'legal' or 'illegal'. If the move is illegal, the player tries again; if it is legal, that move stands. Each player is given information about checks and captures. They may also ask the umpire if there are any legal captures with a pawn. Since the position of the opponent's pieces is unknown, Kriegspiel is a game of imperfect information.

On the Internet Chess Club, Kriegspiel is called Wild 16.